The patch brings a lot of optimization (regarding runtime crashes during loadings, also they are faster), the performance mode (aka Silent Hill mode) useful for older computers, a benchmark and various fixes!
You can get details, changelog, help & instructions by reading the complete news here on Mod DB!
As a reminder, this is a Total Conversion; to install it simply extract the Forbidden_Trip folder inside the archive at the root of your Amnesia: The Dark Descent folder if you use Steam. For retail edition put it in the redist folder.
Be sure to have your game up-to-date and freshly installed, which means no other mods present to avoid potential crashes/conflicts.
Check the readme file inside the archive for basic troubleshooting if you get crashes during loading screens. 😉
Forbidden Trip is compatible with Enhanced Shaders by Stayd ! It’s an optional feature still it’s pretty cool!
These days I essentially do a lot of proofreading as well as some edits to make sure everything is fine for the upcoming Early Access! There will be English on release, other languages may come in the future, French at least. 🥖
Since the last blog update, improvements were made on different maps, especially in the optimization & visual departments! Those were the last big tasks I had planned. Some scripting updates were done here and there as well.
I also re-introduced and finished areas that I had removed at some point, which means there are more (dangerous) places to visit now, isn’t that great?! 😈
Minor changes, corrections and additions have been made concerning sounds.
To sum up, right now I’m finishing the proofreading part and need to control a certain map (i.e. automatic checkpoints plus its puzzles) then… time for a release.